Ambient Occlusion (AO)

Description

Ambient Occlusion is a lighting technique used to achieve a global illumination style lighting effect. It can be either raytraced or depth map based.

Aqsis currently has no raytracing feature, but the shadow mapped variant of ambient occlusion is implemented. It is a rather complex algorithm, and therefore it is not fast, but it can give very good results.

A detailed description of ambient occlusion is available in the Guide section.

Requirements

  • Aqsis 1.0 and higher.

Examples

envlight_occmap.jpg

moskito2.jpg


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